Keyboard shortcuts

When the Canvas is focused, these keys manipulate formations:

↑ → ↓ ← Move Moves the Selected Formation
ALT ← → Rotate Rotates the selected Formation around its origo
ALT ↑ ↓ Scale Scales the active Formation
SHIFT Fine Tune Holding SHIFT while adjusting any operation will scale down the amount applied to the operation significantly, enabling more precise control.
SPACE Select All

When set, all formations are selected for parameter change

Effectively, All Operations which increase/decrease values are applied for every Polyform selected and all operations which set exact values, set those values for all formations

This allows for many different formations found just by exploring the initial shape, by changing the Child Radius Ratio or other parameters for all formations at the same time :) You can also create initial formation, then Select All, move around and make copies of the initial formation easily.

j, k Joggle Formations Selects the active Formation
J Previous Formation
K Next Formation
[, ] Arrange Formation Moves the active formation up or down in the drawing order
[ Send Backward
] Bring Forward

Only works for single formations for now.

c Copy Copies the selected Polyform On Top of the current Polyform.
. Copy Along Vertex Points Copies the selected Polyform along the vertex points of the current Polyform. This can be used to multiply current polyform around the edges of the selected polyform easily.
, Reset Copy Along Vertex Point Rotation This resets the rotation cycle that the Copy Along Vertex Point uses. This way you can have more control how Copy Along Vertex Points work, for example you could always copy the form along the 3 first vertex points, then reset, and continue copying along these three vertex points.
CTRL + d Delete Deletes the Currently active Formation
n New Creates a new Default Formation
a, z Number of Points Adjusts the number of points that the selected Polyform is made from. This means the number of points along the formations circumference.
s, x Recursion Depth

Controls how many levels of children this formation has. Increasing this will multiply the number of formations exponentially, so it might take a while to complete

Setting to 0 means no children

1 Activate Mouse Move

Binds the first mouse button to Move Formation. When active, clicking on the canvas with the first mouse button starts to Move the Active Formation. Moving is relative to the point from where the clicking started. Click again to stop moving.

2 Activate Mouse Scale

Binds the primary mouse button to Scale Formation. When active, clicking on the canvas with the first mouse button starts to Scale the Active Formation. Scaling is relative to the point from where the clicking started. Click again to stop scaling.

3 Activate Mouse Rotate

Binds the primary mouse button to Rotate Formation. When active, clicking on the canvas with the first mouse button starts to Rotate the Active Formation. Rotation is relative to the angle from where the clicking started. Click again to stop rotating.

4, 5 Number Of Child Points Ratio

Sets the number of points that the children have in ratio to the parent. For example, if this is set to 2, and the parent has 6 points, the children will have 6*2=12 points.

NOTE: If Fixed Number Of Child Points is set to greater than 0, this ratio is ignored and the fixed value is used instead for the number of points for children

6, 7 Fixed Number Of Child Points

Sets the Number Of Child Points to a Fixed value, not dependent on the number of points on the parent formation.

q, w Child Radius Ratio

Controls the radius of any children the formation has. The child radius is based on the parent radius and this variable. Re-calculated on every level of recursion

e, r Line Weight

Sets the Weight (width) of the lines the polyform is drawn with.

f, v Opacity Sets the opacity of polyform. 0 is transparent, 255 opaque.
y, u Stroke Ratio Sets the ratio of how thick the stroke is relating to the line weight.
i, o Point Radius Ratio Sets the ratio of how big the points are in ratio to the polyforms radius
h Toggle Fill Shape Toggle Filling of the Formation with the Fill Color
b Toggle Draw Base

Toggle drawing of the base formation that the current polyform is built from.

Only effective if Recursion Depth > 0. Base is always drawn for formations with Recursion Depth of 0.

- (dash) Toggle Draw Lines

Toggle drawing of the Lines between the points of A Formation

t Toggle Draw Points Toggle drawing of circles at each vertex point.
g Toggle Stroke Toggle drawing of stroke around the lines.
m Randomize Formation Randomizes the Parameters of Currently Active Formation

Create Sacred Geometry!

With GeoKone You Can Create Sacred Geometry!
Create, Modify, Copy & Geometric Formations Based on Natural Constants and Recursion

See how the formations create interference and connect to each other
Adjust parameters in multiple dimensions: Increasing number of points/recursion depth when all polyforms are selected allows you to look at the same formation from a different point of view!

Exporting Images

Selecting the 'Scene/Save PNG Image' menu option exports a PNG image in a new browser tab. You can save this to your computer by right clicking on the image and choosing "Save Image As".

Saving and Opening Scenes

In order to Save or Load Scenes, you have to be registered and logged in. Select 'Scene/Save Scene' to save your Scene.
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Sacred Geometry
Is A Natural Way Of Things To Flow

This program comes with ABSOLUTELY NO WARRANTY; for details, read the GPL license

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